ACCESSIBILITY ANALYSIS
This research is a project for school called: Deep Dive. In this analysis, I wanted to research different disabilities and phobias. After the research about these disabilities, I looked for games that make accessibility features for these disabilities and I wanted to implemented a few of those features in Catalyst, a game I have worked on and can also be found in my portfolio.
DOCUMENTS
Research Document - Deep Dive Accessibility.pdf
Research Document - Deep Dive
Here, you can find the research about the different disabilities that I wanted to research and the features that could make games more accessible
Advice Document - Accessibility Features.pdf
Advice Document - Deep Dive
After researching and finding out which accessibility features can be implemented to make games more accessible, I looked for games that implemented these features and I have also implemented some in Catalyst